#include <Unbounded_Queue.h>
Inheritance diagram for ACE_Unbounded_Queue:
Public Types | |
typedef ACE_Unbounded_Queue_Iterator< T > | ITERATOR |
typedef ACE_Unbounded_Queue_Const_Iterator< T > | CONST_ITERATOR |
Public Methods | |
ACE_Unbounded_Queue (ACE_Allocator *alloc=0) | |
Initialize an empty queue using the strategy provided. More... | |
ACE_Unbounded_Queue (const ACE_Unbounded_Queue< T > &) | |
Initialize the queue to be a copy of the provided queue. More... | |
void | operator= (const ACE_Unbounded_Queue< T > &) |
Perform a deep copy of rhs. More... | |
~ACE_Unbounded_Queue (void) | |
Clean up the memory for the queue. More... | |
int | is_empty (void) const |
Constant time check to see if the queue is empty. More... | |
int | is_full (void) const |
The queue cannot be full, so it always returns 0. More... | |
int | enqueue_tail (const T &new_item) |
Insert an item at the end of the queue. More... | |
int | enqueue_head (const T &new_item) |
Insert an item at the head of the queue. More... | |
int | dequeue_head (T &item) |
Remove an item from the head of the queue. More... | |
void | reset (void) |
Delete the queue nodes. More... | |
int | get (T *&item, size_t slot=0) const |
Find the item in the queue between 0 and the provided index of the queue. More... | |
int | set (const T &item, size_t slot) |
Set the <slot>th element in the set. More... | |
size_t | size (void) const |
Return the size of the queue. More... | |
void | dump (void) const |
Dump the state of an object. More... | |
ACE_Unbounded_Queue_Iterator< T > | begin (void) |
ACE_Unbounded_Queue_Iterator< T > | end (void) |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. More... | |
Protected Methods | |
void | delete_nodes (void) |
Delete all the nodes in the queue. More... | |
void | copy_nodes (const ACE_Unbounded_Queue< T > &) |
Copy nodes into this queue. More... | |
Protected Attributes | |
ACE_Node< T > * | head_ |
Pointer to the dummy node in the circular linked Queue. More... | |
size_t | cur_size_ |
Current size of the queue. More... | |
ACE_Allocator * | allocator_ |
Allocation Strategy of the queue. More... | |
Friends | |
class | ACE_Unbounded_Queue_Iterator< T > |
class | ACE_Unbounded_Queue_Const_Iterator< T > |
This implementation of an unbounded queue uses a circular linked list with a dummy node.
Requirements and Performance Characteristics
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Initialize an empty queue using the strategy provided.
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Initialize the queue to be a copy of the provided queue.
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Clean up the memory for the queue.
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Copy nodes into this queue.
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Delete all the nodes in the queue.
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Remove an item from the head of the queue.
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Dump the state of an object.
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Insert an item at the head of the queue.
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Insert an item at the end of the queue.
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Find the item in the queue between 0 and the provided index of the queue.
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Constant time check to see if the queue is empty.
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The queue cannot be full, so it always returns 0.
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Perform a deep copy of rhs.
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Delete the queue nodes.
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Set the <slot>th element in the set. Will pad out the set with empty nodes if <slot> is beyond the range {0..<size> - 1}. Returns -1 on failure, 0 if <slot> isn't initially in range, and 0 otherwise. |
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Return the size of the queue.
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Declare the dynamic allocation hooks.
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Allocation Strategy of the queue.
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Current size of the queue.
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Pointer to the dummy node in the circular linked Queue.
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