As you can see in broadcast_client.cpp, there isn't enough difference to even comment on! Look back to the Tutorial 8 version of this file. The only difference is the addition of the timeout variable passed to recv().
#include "ace/SOCK_Dgram_Bcast.h"
#include "ace/INET_Addr.h"
static const u_short PORT = ACE_DEFAULT_SERVER_PORT;
int main (int argc, char *argv[])
{
ACE_INET_Addr local ((u_short) 0);
ACE_INET_Addr remote (PORT, INADDR_BROADCAST);
ACE_SOCK_Dgram_Bcast dgram;
if (dgram.open (local) == -1)
{
ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "open"),
-1);
}
char buf[512];
sprintf (buf, argc > 1 ? argv[1] : "Hello World!");
if (dgram.send (buf, strlen (buf) + 1, remote) == -1)
{
ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "send"),
-1);
}
ACE_Time_Value timeout (2, 0);
if (dgram.recv (buf, sizeof (buf), remote, 0, &timeout)
== -1)
{
ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "recv"),
-1);
}
ACE_DEBUG ((LM_DEBUG, "(%P|%t) The server at (%s) said (%s)\n",
remote.get_host_name (), buf));
return (0);
}