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#### Tiles

Earlier versions of POV-Ray had a patterned texture called a tiles texture. It used the `tiles` and `tile2` keywords to create a checkered pattern of textures.

TILES_TEXTURE:

`
  texture {
` `tiles` TEXTURE `tile2` TEXTURE [TRANSFORMATIONS...] `}`

Although it is still supported for backwards compatibility you should use a `checker` block texture pattern described in section "Texture Maps" rather than tiles textures.

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