This interface is for graphics which are formed as composites of others.
It combines Graphics2D shapes according to defined rules to form
the new image. Implementations of this interface must be immutable, because
they are not cloned when a Graphics2D container is cloned.
Since this can expose pixels to untrusted code, there is a security
check on custom objects, readDisplayPixels
, to prevent leaking
restricted information graphically.
Create a context state for performing the compositing operation. Several
contexts may exist for this object, in a multi-threaded environment.
Since this can expose pixels to untrusted code, there is a security check on custom objects,
readDisplayPixels
, to prevent leaking restricted information graphically.