Creating temporary file "d:\Stravaganza\Libs\Src\Plugins\Debug\RSP000065.rsp" with contents
[
/Od /I "..\..\include" /I "..\..\external\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "PLUGINS_EXPORTS" /D "_WINDLL" /D "_MBCS" /FD /EHsc /RTC1 /MDd /Yu"Plugins.h" /Fp".\Debug/Plugins.pch" /Fo".\Debug/" /Fd".\Debug/" /W3 /c /ZI
.\FX_Common.cpp
]
Creating command line "cl.exe @d:\Stravaganza\Libs\Src\Plugins\Debug\RSP000065.rsp /nologo"
Creating temporary file "d:\Stravaganza\Libs\Src\Plugins\Debug\RSP000066.rsp" with contents
[
/Od /I "..\..\include" /I "..\..\external\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLUGINS_EXPORTS" /FD /EHsc /RTC1 /MDd /Yc"Plugins.h" /Fp".\Debug/Plugins.pch" /Fo".\Debug/" /Fd".\Debug/" /W3 /c /ZI
.\Plugins.cpp
]
Creating command line "cl.exe @d:\Stravaganza\Libs\Src\Plugins\Debug\RSP000066.rsp /nologo"
Creating temporary file "d:\Stravaganza\Libs\Src\Plugins\Debug\RSP000067.rsp" with contents
[
/Od /I "..\..\include" /I "..\..\external\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLUGINS_EXPORTS" /FD /EHsc /RTC1 /MDd /Yu"Plugins.h" /Fp".\Debug/Plugins.pch" /Fo".\Debug/" /Fd".\Debug/" /W3 /c /ZI
.\PluginFactory.cpp
.\Main.cpp
.\ResourceTexture2D.cpp
.\ResourceSpline.cpp
.\ResourceScene.cpp
.\FuncTriangle.cpp
.\FuncSine.cpp
.\FuncSawTooth.cpp
.\FuncRandom.cpp
.\FuncQuad.cpp
.\FuncInvSawTooth.cpp
.\FuncFFT.cpp
.\FuncConstant.cpp
.\CurveSplineTCB.cpp
.\CurveSplineHermite.cpp
.\CurveSplineCatmullRom.cpp
.\CurveSplineBezier.cpp
.\CurveSpline.cpp
.\CurveSegmentSetStep.cpp
.\CurveSegmentSetLinear.cpp
.\CurveSegmentSet.cpp
.\VarString.cpp
.\VarSpeed.cpp
.\VarInt.cpp
.\VarFloat.cpp
.\VarCombo.cpp
.\VarColor.cpp
.\FXWater.cpp
.\FXViewportPixels.cpp
.\FXViewport.cpp
.\FXTwistedObject.cpp
.\FXTransToCubedBitmap.cpp
.\FXTransExplodingCubes.cpp
.\FXTextureOnObject.cpp
.\FXTelevisionBitmap.cpp
.\FXTelevision.cpp
.\FXStencilState.cpp
.\FXStencilMaskBitmap.cpp
.\FXSplineEvTextured.cpp
.\FXSplineEvStencilSprite.cpp
.\FXSplineEvSprite.cpp
.\FXSplineEvParticles.cpp
.\FXSplineEvaluator.cpp
.\FXSplineBillboards.cpp
.\FXShinyScene.cpp
.\FXSceneGlow.cpp
.\FXSceneExplosion.cpp
.\FXSceneDOF.cpp
.\FXSceneConstruction.cpp
.\FXScene.cpp
.\FXRTTRadialHilights.cpp
.\FXRTTMotionBlurHilights.cpp
.\FXRTTHilights.cpp
.\FXRings.cpp
.\FXRenderToTexture.cpp
.\FXRecursiveBlurTexture.cpp
.\FXRecursiveBlur.cpp
.\FXRadialBlurTexture.cpp
.\FXRadialBlur2Texture.cpp
.\FXRadialBlur2.cpp
.\FXRadialBlur.cpp
.\FXQuadGalore2.cpp
.\FXQuadGalore.cpp
.\FXMotionBlurTexture.cpp
.\FXMotionBlur.cpp
.\FXMosaic.cpp
.\FXFog.cpp
.\FXFadeInvert.cpp
.\FXFade.cpp
.\FXExplodingBitmap.cpp
.\FXDistortion.cpp
.\FXDistortedBitmap.cpp
.\FXDiscoFloor.cpp
.\FXCrossFade.cpp
.\FXCreationRays.cpp
.\FXCreateExplodeBranches.cpp
.\FXClearFramebuffer.cpp
.\FXBoxBlurTexture.cpp
.\FXBoxBlur.cpp
.\FXBitmap.cpp
.\FXBillboardScene.cpp
]
Creating command line "cl.exe @d:\Stravaganza\Libs\Src\Plugins\Debug\RSP000067.rsp /nologo"
Creating temporary file "d:\Stravaganza\Libs\Src\Plugins\Debug\RSP000068.rsp" with contents
[
/OUT:"..\..\bin\sgz_pluginsd.dll" /INCREMENTAL /NOLOGO /LIBPATH:"..\..\lib" /LIBPATH:"..\..\external\lib" /DLL /NODEFAULTLIB:"libc" /DEBUG /PDB:".\Debug/sgz_pluginsd.pdb" /IMPLIB:"..\..\lib\sgz_pluginsd.lib" /MACHINE:X86 odbc32.lib odbccp32.lib opengl32.lib freeimage.lib bass.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib \Stravaganza\Libs\Lib\BaseLibd.lib \Stravaganza\Libs\Lib\DemoSystemd.lib \Stravaganza\Libs\Lib\Engined.lib
.\Debug\FX_Common.obj
.\Debug\FXBillboardScene.obj
.\Debug\FXBitmap.obj
.\Debug\FXBoxBlur.obj
.\Debug\FXBoxBlurTexture.obj
.\Debug\FXClearFramebuffer.obj
.\Debug\FXCreateExplodeBranches.obj
.\Debug\FXCreationRays.obj
.\Debug\FXCrossFade.obj
.\Debug\FXDiscoFloor.obj
.\Debug\FXDistortedBitmap.obj
.\Debug\FXDistortion.obj
.\Debug\FXExplodingBitmap.obj
.\Debug\FXFade.obj
.\Debug\FXFadeInvert.obj
.\Debug\FXFog.obj
.\Debug\FXMosaic.obj
.\Debug\FXMotionBlur.obj
.\Debug\FXMotionBlurTexture.obj
.\Debug\FXQuadGalore.obj
.\Debug\FXQuadGalore2.obj
.\Debug\FXRadialBlur.obj
.\Debug\FXRadialBlur2.obj
.\Debug\FXRadialBlur2Texture.obj
.\Debug\FXRadialBlurTexture.obj
.\Debug\FXRecursiveBlur.obj
.\Debug\FXRecursiveBlurTexture.obj
.\Debug\FXRenderToTexture.obj
.\Debug\FXRings.obj
.\Debug\FXRTTHilights.obj
.\Debug\FXRTTMotionBlurHilights.obj
.\Debug\FXRTTRadialHilights.obj
.\Debug\FXScene.obj
.\Debug\FXSceneConstruction.obj
.\Debug\FXSceneDOF.obj
.\Debug\FXSceneExplosion.obj
.\Debug\FXSceneGlow.obj
.\Debug\FXShinyScene.obj
.\Debug\FXSplineBillboards.obj
.\Debug\FXSplineEvaluator.obj
.\Debug\FXSplineEvParticles.obj
.\Debug\FXSplineEvSprite.obj
.\Debug\FXSplineEvStencilSprite.obj
.\Debug\FXSplineEvTextured.obj
.\Debug\FXStencilMaskBitmap.obj
.\Debug\FXStencilState.obj
.\Debug\FXTelevision.obj
.\Debug\FXTelevisionBitmap.obj
.\Debug\FXTextureOnObject.obj
.\Debug\FXTransExplodingCubes.obj
.\Debug\FXTransToCubedBitmap.obj
.\Debug\FXTwistedObject.obj
.\Debug\FXViewport.obj
.\Debug\FXViewportPixels.obj
.\Debug\FXWater.obj
.\Debug\VarColor.obj
.\Debug\VarCombo.obj
.\Debug\VarFloat.obj
.\Debug\VarInt.obj
.\Debug\VarSpeed.obj
.\Debug\VarString.obj
.\Debug\CurveSegmentSet.obj
.\Debug\CurveSegmentSetLinear.obj
.\Debug\CurveSegmentSetStep.obj
.\Debug\CurveSpline.obj
.\Debug\CurveSplineBezier.obj
.\Debug\CurveSplineCatmullRom.obj
.\Debug\CurveSplineHermite.obj
.\Debug\CurveSplineTCB.obj
.\Debug\FuncConstant.obj
.\Debug\FuncFFT.obj
.\Debug\FuncInvSawTooth.obj
.\Debug\FuncQuad.obj
.\Debug\FuncRandom.obj
.\Debug\FuncSawTooth.obj
.\Debug\FuncSine.obj
.\Debug\FuncTriangle.obj
.\Debug\ResourceScene.obj
.\Debug\ResourceSpline.obj
.\Debug\ResourceTexture2D.obj
.\Debug\Main.obj
.\Debug\PluginFactory.obj
.\Debug\Plugins.obj
]
Creating command line "link.exe @d:\Stravaganza\Libs\Src\Plugins\Debug\RSP000068.rsp"
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