Build Log
  

------- Build started: Project: MaxTools, Configuration: Release|Win32 -------

Command Lines
  
Creating temporary file "d:\Stravaganza\Tools\Src\MaxTools\Release\RSP000084.rsp" with contents
[
/O2 /G6 /I "..\..\..\Libs\include" /I "..\..\..\Libs\external\include" /I "c:\archiv~1\3dsmax6\maxsdk\include" /I "c:\archiv~1\3dsMax6\maxsdk\cssdk\include" /I "c:\archiv~1\3dsMax6\maxsdk\samples\Materials" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MaxTools_EXPORTS" /FD /EHsc /MD /Yc"MaxTools.h" /Fp".\Release/MaxTools.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c
.\MaxTools.cpp
]
Creating command line "cl.exe @d:\Stravaganza\Tools\Src\MaxTools\Release\RSP000084.rsp /nologo"
Creating temporary file "d:\Stravaganza\Tools\Src\MaxTools\Release\RSP000085.rsp" with contents
[
/O2 /G6 /I "..\..\..\Libs\include" /I "..\..\..\Libs\external\include" /I "c:\archiv~1\3dsmax6\maxsdk\include" /I "c:\archiv~1\3dsMax6\maxsdk\cssdk\include" /I "c:\archiv~1\3dsMax6\maxsdk\samples\Materials" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MaxTools_EXPORTS" /FD /EHsc /MD /Yu"MaxTools.h" /Fp".\Release/MaxTools.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c
.\WinPreview.cpp
.\Keyboard.cpp
.\ExportPreview.cpp
.\DllMain.cpp
.\DlgProc.cpp
.\Config.cpp
.\ClassMaxTools.cpp
.\BuildShaders.cpp
.\BuildPhysique.cpp
.\BuildNodes.cpp
.\BuildAnimation.cpp
]
Creating command line "cl.exe @d:\Stravaganza\Tools\Src\MaxTools\Release\RSP000085.rsp /nologo"
Creating command line "rc.exe /d "NDEBUG" /l 0xc0a /fo".\Release/MaxTools.res" .\MaxTools.rc"
Creating temporary file "d:\Stravaganza\Tools\Src\MaxTools\Release\RSP000086.rsp" with contents
[
/OUT:"..\..\bin\MaxTools\SGZMaxTools.dlu" /INCREMENTAL:NO /NOLOGO /LIBPATH:"c:\archiv~1\3dsmax6\maxsdk\lib" /LIBPATH:"..\..\..\Libs\lib\\" /LIBPATH:"..\..\..\Libs\external\lib" /DLL /NODEFAULTLIB:"libc" /PDB:".\Release/SGZMaxTools.pdb" /IMPLIB:".\Release/SGZMaxTools.lib" /MACHINE:X86 vfw32.lib comctl32.lib maxutil.lib geom.lib core.lib mesh.lib paramblk2.lib bmm.lib odbc32.lib odbccp32.lib opengl32.lib freeimage.lib glu32.lib BaseLib.lib Engine.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
.\Release\BuildAnimation.obj
.\Release\BuildNodes.obj
.\Release\BuildPhysique.obj
.\Release\BuildShaders.obj
.\Release\ClassMaxTools.obj
.\Release\Config.obj
.\Release\DlgProc.obj
.\Release\DllMain.obj
.\Release\ExportPreview.obj
.\Release\Keyboard.obj
.\Release\WinPreview.obj
.\Release\MaxTools.res
.\Release\MaxTools.obj
]
Creating command line "link.exe @d:\Stravaganza\Tools\Src\MaxTools\Release\RSP000086.rsp"
Output Window
  
Compiling...
MaxTools.cpp
Compiling...
WinPreview.cpp
Keyboard.cpp
ExportPreview.cpp
DllMain.cpp
DlgProc.cpp
Config.cpp
ClassMaxTools.cpp
BuildShaders.cpp
BuildPhysique.cpp
BuildNodes.cpp
BuildAnimation.cpp
Generating Code...
Compiling resources...
Linking...
   Creating library .\Release/SGZMaxTools.lib and object .\Release/SGZMaxTools.exp
Results
  
Build log was saved at "file://d:\Stravaganza\Tools\Src\MaxTools\Release\BuildLog.htm"
MaxTools - 0 error(s), 0 warning(s)