Short: Roketz - FULL version (AGA) Author: The FARM (1.38) Mark Reynolds (tweak to 1.39) Uploader: mreyn currantbun com (Mark Reynolds) Type: game/2play Version: 1.39 Requires: AGA, 1MB+ Fast and HD. Architecture: m68k-amigaos Roketz - Full Version 1.39 (26-4-2002) The ultimate PAL AGA only shoot-em-up/racer ---------------------------------------------- First things first, this version of Roketz is FREEWARE. This is a small modification of 1.38 that was originally shareware-only. It is now registered to the Amiga Community, with permission from the original authors. If you like this game, please mail me and say so! There's the thought of creating a C version with a few extra features, and it would be nice to know if there are any ideas (or perhaps a few willing coders) out there. If you have the full version 1.38 then here's list of what's changed: * Re-wrote some of the quickdocs * Slight tweak to remove some spelling mistakes. * Removed a bug with the music. And for those that have only seen the PD version, or (shame on you!) have never seen Roketz before, this is what you get: - 6 worlds of raytraced battlegrounds featuring active background elements as cannons, teleporters, forcefields etc. - 4 customized roketz - lots of different weapons and upgrades Roketz can be copied directly to any dir on your HD. The game was originally designed to run from floppy too. If you copy the executable, the DAT files up to (but not including) Roketz_06.DAT, and a startup-sequence to one floppy, along with the libs diskfont.library and mathtrans.library, then the rest should go on a disk called "Roketz Disk 2". Let me know if you have problems, and I will work out exactly what to do, along with a script to do it for you. :) Important! When playing from disk remember to unprotect it and keep it in disk drive while playing if you want the status and scoring system to work properly. When started from HD then no assigns must be made, just make sure diskfont.library and mathtrans.library are present in your libs: - these are needed too. If you have HD and no fastmem then you might just be able to run Roketz - it eats a lot memory so disable all external hardware and boot without startup-sequence. About the gameplay: If you seem to die more then three times in a minute, read the docs and practice a little with the slowest engine. The game will not be true fun before you have really mastered the skill of flying. You should read the ingame docs (at least once ;) to get the most out of Roketz! Now some legal stuff: Amiga, AmigaDOS, Workbench 'n stuff are registered trade marks of Amiga. All other trademarks are property of their respective owners. Roketz, Roketz logo and The FARM logo are registered TM of The FARM. Software is provided "as is" and subject to change; no warranties are made. All use is at your own risk. No liability or responsibility is assumed. Finally: Neither The FARM or myself take any responsibility for damages resulting in extensive Roketz playing. Mark Reynolds, mreyn@currantbun.com