00001 /* boardKey128.cc 00002 */ 00003 #include "osl/hash/boardKey128.h" 00004 #include "osl/misc/random.h" 00005 00006 void osl::hash::HashKey128::setRandom() 00007 { 00008 board64 = misc::Random<unsigned long long>::newValue() & ~static_cast<uint64_t>(1); 00009 board32 = misc::Random<unsigned int>::newValue(); 00010 } 00011 00012 // ;;; Local Variables: 00013 // ;;; mode:c++ 00014 // ;;; c-basic-offset:2 00015 // ;;; End: