richPredictor.h
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00001 /* richPredictor.h
00002  */
00003 #ifndef _RICHPREDICTOR_H
00004 #define _RICHPREDICTOR_H
00005 
00006 #include "osl/state/numEffectState.h"
00007 #include "osl/effect_util/neighboring8Direct.h"
00008 #include "osl/effect_util/additionalEffect.h"
00009 #include "osl/pieceStand.h"
00010 
00011 namespace osl
00012 {
00013   namespace threatmate
00014   {
00015     class RichPredictor
00016     {
00017     public:
00018       double predict(const NumEffectState& state, const Move move);
00019     };
00020 
00021   } // namespace threatmate
00022 } // namespace osl
00023 
00024 #endif /* _RICHPREDICTOR_H */
00025 // ;;; Local Variables:
00026 // ;;; mode:c++
00027 // ;;; c-basic-offset:2
00028 // ;;; End:
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