find(const NumEffectState &state, Player defense, const PieceMask &remove) | osl::effect_util::VirtualPin | [static] |
find(const NumEffectState &state, Player defense, Square target) | osl::effect_util::VirtualPin | [inline, static] |
findDirection(const SimpleState &state, Square target, Player defense, const PieceMask &remove) | osl::effect_util::VirtualPin | [inline, private, static] |