|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectjavoids.BasicSprite
javoids.Sprite
javoids.ShieldedSprite
javoids.PowerUp
public final class PowerUp
A sprite that grants Ship sprites special items, bonus points, or effects like repairing damage
Nested Class Summary |
---|
Nested classes/interfaces inherited from class javoids.BasicSprite |
---|
BasicSprite.Collision, BasicSprite.Gravity |
Field Summary | |
---|---|
private static double |
CHANCE_HOMING
the chance this sprite is homing |
private static double |
CHANCE_ROTATE
the chance this sprite will rotate |
private static double |
CHANCE_SHIELDED
the chance this sprite is shielded |
private static int |
DEFAULT_POINTS
The default number of points this is worth |
protected static int |
DEFAULT_SIZE
the sprite's default size |
private Health |
extraAlive
extra health information |
private BasicSprite.Gravity |
extraGravity
extra gravity related information |
private int |
extraGravityDuration
extra gravity duration information (how long a gravity effect will last) |
private java.util.HashMap<Item.Type,Item> |
items
a mapping of item names to items |
protected static int |
MAX_NUMBER
The maximum number of these sprites allowed in the game |
protected static int |
MAX_SIZE
the sprite's maximum size |
protected static int |
MIN_SIZE
the sprite's minimum size |
private static double |
ROTATION
the amount to rotate |
private static long |
serialVersionUID
This is the version used for serializing/deserializing (storing/retrieving) this object |
Fields inherited from class javoids.BasicSprite |
---|
size |
Constructor Summary | |
---|---|
PowerUp(BasicSprite parent,
Health health,
Move move,
int _size)
Constructor |
Method Summary | |
---|---|
int |
getDefaultSize()
|
BasicSprite.Gravity |
getExtraGravity()
|
int |
getExtraGravityDuration()
|
Health |
getExtraHealth()
|
ImageMap.Name |
getImageNumber()
|
java.util.HashMap<Item.Type,Item> |
getItems()
|
int |
getMaximumSize()
|
int |
getMinimumSize()
|
int |
modifyDamage(int _damage)
modify the sprite's damage level |
private void |
modifyRandomAttribute()
Change a random attribute like points or health information. |
private void |
modifyRandomItem()
Pick an item this power up has and change a property of it (count, points, duration, etc). |
private void |
modifyRandomItems()
Bbuild a powerup with raqndom effects and attributes to apply to a ship when the two collide. |
void |
setSize(int _size)
set the sprite's size |
java.lang.String |
toString()
Provide a String representation of this object. |
Methods inherited from class javoids.ShieldedSprite |
---|
accelerate, collide, collisionDetected, draw, getMass, getShield, move, setDirection, setMove, setRotation, setShield, turn |
Methods inherited from class javoids.Sprite |
---|
getAreas, getColors, getMultiplier, getOriginalImage, getShape, setAreas, setColors, setColors, setImage, setShape |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
---|
private static final long serialVersionUID
private static final int DEFAULT_POINTS
protected static final int MAX_NUMBER
protected static final int MAX_SIZE
protected static final int MIN_SIZE
protected static final int DEFAULT_SIZE
private static final double CHANCE_SHIELDED
private static final double CHANCE_HOMING
private static final double CHANCE_ROTATE
private static final double ROTATION
private java.util.HashMap<Item.Type,Item> items
private Health extraAlive
private BasicSprite.Gravity extraGravity
private int extraGravityDuration
Constructor Detail |
---|
public PowerUp(BasicSprite parent, Health health, Move move, int _size)
parent
- the parent of this spritehealth
- the health informationmove
- the movment information_size
- the size this should beMethod Detail |
---|
public int getMaximumSize()
public int getMinimumSize()
public int getDefaultSize()
public void setSize(int _size)
BasicSprite
setSize
in class Sprite
_size
- the size to set the sprite's size topublic java.util.HashMap<Item.Type,Item> getItems()
public Health getExtraHealth()
public BasicSprite.Gravity getExtraGravity()
public int getExtraGravityDuration()
public int modifyDamage(int _damage)
BasicSprite
modifyDamage
in class BasicSprite
_damage
- the damage the sprite sustained
private void modifyRandomItems()
private void modifyRandomItem()
private void modifyRandomAttribute()
public ImageMap.Name getImageNumber()
getImageNumber
in class Sprite
public java.lang.String toString()
toString
in class ShieldedSprite
|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |