Splitter thickness

wSplitterThickness
This macro returns the thickness of the splitter.
Syntax:
UINT wSplitterThickness(HWND hwnd);
Parameters:
HWND hwnd:splitpane window handle.
Return value:
UINT:splitter thickness (0 in case of error).
Remarks:
The splitter thickness lower and upper limits are 3 and 255 pixels.
Example:
UINT thickness; thickness = wSplitterThickness(hwndSplitPane); ...

dSplitterThickness
This macro returns the thickness of the splitter.
Syntax:
UINT dSplitterThickness(HWND hwndDlg, ULONG id);
Parameters:
HWND hwndDlg:dialog window handle.
ULONG id:splitpane window ID.
Return value:
UINT:splitter thickness (0 in case of error).
Remarks:
The splitter thickness lower and upper limits are 3 and 255 pixels.
Example:
UINT thickness; thickness = dSplitterThickness(hwndDlg, ID_SPLITPANE); ...

wSplitterSetThickness
This macro sets the thickness of the splitter.
Syntax:
BOOL wSplitterSetThickness(HWND hwnd, INT thickness);
Parameters:
HWND hwnd:splitpane window handle.
INT thickness:new splitter thickness.
Values lower than 3 pixels are converted to 3 pixels, while values greater than 255 pixels are converted to 255 pixels.
Return value:
BOOL:TRUE if the operation was successful,
FALSE in case of error.
Remarks:
The splitter thickness lower and upper limits are 3 and 255 pixels.
Example:
// make the splitter 10 pixels thick rc = wSplitterSetThickness(hwndSplitPane, 10); ...

dSplitterSetThickness
This macro sets the thickness of the splitter.
Syntax:
BOOL dSplitterSetThickness(HWND hwndDlg, ULONG id, INT thickness);
Parameters:
HWND hwndDlg:dialog window handle.
ULONG id:splitpane window ID.
INT thickness:new splitter thickness.
Values lower than 3 pixels are converted to 3 pixels, while values greater than 255 pixels are converted to 255 pixels.
Return value:
BOOL:TRUE if the operation was successful,
FALSE in case of error.
Remarks:
The splitter thickness lower and upper limits are 3 and 255 pixels.
Example:
// make the splitter 10 pixels thick rc = dSplitterSetThickness(hwndDlg, ID_SPLITPANE, 10); ...