NAME | TYPE | MEANING | |
Inputs | FRAMES | Buffer<ObjectRef> | The input frames as a buffer of ObjectRef
(pointing to Vector<float>) |
Outputs | OUTPUT | GMM | The GMM that best represents the input data |
Parameters | none |
NAME | TYPE | MEANING | |
Inputs | FRAMES
GMM |
Vector<float>
GMM |
The frame to score
The GMM that will be used to score the frame |
Outputs | OUTPUT | Float | The output score |
Parameters | none |