{
	Copyright:	(c) 2002 by Apple Computer, Inc., all rights reserved.
}
{       Pascal Translation:  Gorazd Krosl, <gorazd_1957@yahoo.ca>, October 2009 }

{
    Modified for use with Free Pascal
    Version 308
    Please report any bugs to <gpc@microbizz.nl>
}

{$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE}
{$mode macpas}
{$modeswitch cblocks}
{$packenum 1}
{$macro on}
{$inline on}
{$calling mwpascal}

unit CGLProfiler;
interface
{$setc UNIVERSAL_INTERFACES_VERSION := $0400}
{$setc GAP_INTERFACES_VERSION := $0308}

{$ifc not defined USE_CFSTR_CONSTANT_MACROS}
    {$setc USE_CFSTR_CONSTANT_MACROS := TRUE}
{$endc}

{$ifc defined CPUPOWERPC and defined CPUI386}
	{$error Conflicting initial definitions for CPUPOWERPC and CPUI386}
{$endc}
{$ifc defined FPC_BIG_ENDIAN and defined FPC_LITTLE_ENDIAN}
	{$error Conflicting initial definitions for FPC_BIG_ENDIAN and FPC_LITTLE_ENDIAN}
{$endc}

{$ifc not defined __ppc__ and defined CPUPOWERPC32}
	{$setc __ppc__ := 1}
{$elsec}
	{$setc __ppc__ := 0}
{$endc}
{$ifc not defined __ppc64__ and defined CPUPOWERPC64}
	{$setc __ppc64__ := 1}
{$elsec}
	{$setc __ppc64__ := 0}
{$endc}
{$ifc not defined __i386__ and defined CPUI386}
	{$setc __i386__ := 1}
{$elsec}
	{$setc __i386__ := 0}
{$endc}
{$ifc not defined __x86_64__ and defined CPUX86_64}
	{$setc __x86_64__ := 1}
{$elsec}
	{$setc __x86_64__ := 0}
{$endc}
{$ifc not defined __arm__ and defined CPUARM}
	{$setc __arm__ := 1}
{$elsec}
	{$setc __arm__ := 0}
{$endc}
{$ifc not defined __arm64__ and defined CPUAARCH64}
  {$setc __arm64__ := 1}
{$elsec}
  {$setc __arm64__ := 0}
{$endc}

{$ifc defined cpu64}
  {$setc __LP64__ := 1}
{$elsec}
  {$setc __LP64__ := 0}
{$endc}


{$ifc defined __ppc__ and __ppc__ and defined __i386__ and __i386__}
	{$error Conflicting definitions for __ppc__ and __i386__}
{$endc}

{$ifc defined __ppc__ and __ppc__}
	{$setc TARGET_CPU_PPC := TRUE}
	{$setc TARGET_CPU_PPC64 := FALSE}
	{$setc TARGET_CPU_X86 := FALSE}
	{$setc TARGET_CPU_X86_64 := FALSE}
	{$setc TARGET_CPU_ARM := FALSE}
	{$setc TARGET_CPU_ARM64 := FALSE}
	{$setc TARGET_OS_MAC := TRUE}
	{$setc TARGET_OS_IPHONE := FALSE}
	{$setc TARGET_IPHONE_SIMULATOR := FALSE}
	{$setc TARGET_OS_EMBEDDED := FALSE}
{$elifc defined __ppc64__ and __ppc64__}
	{$setc TARGET_CPU_PPC := FALSE}
	{$setc TARGET_CPU_PPC64 := TRUE}
	{$setc TARGET_CPU_X86 := FALSE}
	{$setc TARGET_CPU_X86_64 := FALSE}
	{$setc TARGET_CPU_ARM := FALSE}
	{$setc TARGET_CPU_ARM64 := FALSE}
	{$setc TARGET_OS_MAC := TRUE}
	{$setc TARGET_OS_IPHONE := FALSE}
	{$setc TARGET_IPHONE_SIMULATOR := FALSE}
	{$setc TARGET_OS_EMBEDDED := FALSE}
{$elifc defined __i386__ and __i386__}
	{$setc TARGET_CPU_PPC := FALSE}
	{$setc TARGET_CPU_PPC64 := FALSE}
	{$setc TARGET_CPU_X86 := TRUE}
	{$setc TARGET_CPU_X86_64 := FALSE}
	{$setc TARGET_CPU_ARM := FALSE}
	{$setc TARGET_CPU_ARM64 := FALSE}
{$ifc defined(iphonesim)}
 	{$setc TARGET_OS_MAC := FALSE}
	{$setc TARGET_OS_IPHONE := TRUE}
	{$setc TARGET_IPHONE_SIMULATOR := TRUE}
{$elsec}
	{$setc TARGET_OS_MAC := TRUE}
	{$setc TARGET_OS_IPHONE := FALSE}
	{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$endc}
	{$setc TARGET_OS_EMBEDDED := FALSE}
{$elifc defined __x86_64__ and __x86_64__}
	{$setc TARGET_CPU_PPC := FALSE}
	{$setc TARGET_CPU_PPC64 := FALSE}
	{$setc TARGET_CPU_X86 := FALSE}
	{$setc TARGET_CPU_X86_64 := TRUE}
	{$setc TARGET_CPU_ARM := FALSE}
	{$setc TARGET_CPU_ARM64 := FALSE}
{$ifc defined(iphonesim)}
 	{$setc TARGET_OS_MAC := FALSE}
	{$setc TARGET_OS_IPHONE := TRUE}
	{$setc TARGET_IPHONE_SIMULATOR := TRUE}
{$elsec}
	{$setc TARGET_OS_MAC := TRUE}
	{$setc TARGET_OS_IPHONE := FALSE}
	{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$endc}
	{$setc TARGET_OS_EMBEDDED := FALSE}
{$elifc defined __arm__ and __arm__}
	{$setc TARGET_CPU_PPC := FALSE}
	{$setc TARGET_CPU_PPC64 := FALSE}
	{$setc TARGET_CPU_X86 := FALSE}
	{$setc TARGET_CPU_X86_64 := FALSE}
	{$setc TARGET_CPU_ARM := TRUE}
	{$setc TARGET_CPU_ARM64 := FALSE}
	{ will require compiler define when/if other Apple devices with ARM cpus ship }
	{$setc TARGET_OS_MAC := FALSE}
	{$setc TARGET_OS_IPHONE := TRUE}
	{$setc TARGET_IPHONE_SIMULATOR := FALSE}
	{$setc TARGET_OS_EMBEDDED := TRUE}
{$elifc defined __arm64__ and __arm64__}
	{$setc TARGET_CPU_PPC := FALSE}
	{$setc TARGET_CPU_PPC64 := FALSE}
	{$setc TARGET_CPU_X86 := FALSE}
	{$setc TARGET_CPU_X86_64 := FALSE}
	{$setc TARGET_CPU_ARM := FALSE}
	{$setc TARGET_CPU_ARM64 := TRUE}
	{ will require compiler define when/if other Apple devices with ARM cpus ship }
	{$setc TARGET_OS_MAC := FALSE}
	{$setc TARGET_OS_IPHONE := TRUE}
	{$setc TARGET_IPHONE_SIMULATOR := FALSE}
	{$setc TARGET_OS_EMBEDDED := TRUE}
{$elsec}
	{$error __ppc__ nor __ppc64__ nor __i386__ nor __x86_64__ nor __arm__ nor __arm64__ is defined.}
{$endc}

{$ifc defined __LP64__ and __LP64__ }
  {$setc TARGET_CPU_64 := TRUE}
{$elsec}
  {$setc TARGET_CPU_64 := FALSE}
{$endc}

{$ifc defined FPC_BIG_ENDIAN}
	{$setc TARGET_RT_BIG_ENDIAN := TRUE}
	{$setc TARGET_RT_LITTLE_ENDIAN := FALSE}
{$elifc defined FPC_LITTLE_ENDIAN}
	{$setc TARGET_RT_BIG_ENDIAN := FALSE}
	{$setc TARGET_RT_LITTLE_ENDIAN := TRUE}
{$elsec}
	{$error Neither FPC_BIG_ENDIAN nor FPC_LITTLE_ENDIAN are defined.}
{$endc}
{$setc ACCESSOR_CALLS_ARE_FUNCTIONS := TRUE}
{$setc CALL_NOT_IN_CARBON := FALSE}
{$setc OLDROUTINENAMES := FALSE}
{$setc OPAQUE_TOOLBOX_STRUCTS := TRUE}
{$setc OPAQUE_UPP_TYPES := TRUE}
{$setc OTCARBONAPPLICATION := TRUE}
{$setc OTKERNEL := FALSE}
{$setc PM_USE_SESSION_APIS := TRUE}
{$setc TARGET_API_MAC_CARBON := TRUE}
{$setc TARGET_API_MAC_OS8 := FALSE}
{$setc TARGET_API_MAC_OSX := TRUE}
{$setc TARGET_CARBON := TRUE}
{$setc TARGET_CPU_68K := FALSE}
{$setc TARGET_CPU_MIPS := FALSE}
{$setc TARGET_CPU_SPARC := FALSE}
{$setc TARGET_OS_UNIX := FALSE}
{$setc TARGET_OS_WIN32 := FALSE}
{$setc TARGET_RT_MAC_68881 := FALSE}
{$setc TARGET_RT_MAC_CFM := FALSE}
{$setc TARGET_RT_MAC_MACHO := TRUE}
{$setc TYPED_FUNCTION_POINTERS := TRUE}
{$setc TYPE_BOOL := FALSE}
{$setc TYPE_EXTENDED := FALSE}
{$setc TYPE_LONGLONG := TRUE}
uses MacTypes;
{$endc} {not MACOSALLINCLUDE}


{$ifc TARGET_OS_MAC}

{$ALIGN POWER}


{ Profiler extensions for CGLContextParameter }

{ Use these parameter names as the argument to CGLSetParameter. }
const
{ #define kCGLCPComment ((CGLContextParameter)1232) }
        { param is a pointer to a NULL-terminated C-style string. }
        { Inserts a context-specific comment into the function trace stream. }
	{ Availability: set only, get is ignored. }
	kCGLCPComment = 1232;
	
{ #define kCGLCPDumpState ((CGLContextParameter)1233) }
        { param ignored.  Dumps all the gl state. }
	{ Availability: set only, get is ignored. }
	kCGLCPDumpState = 1233;
	
{ #define kCGLCPEnableForceFlush ((CGLContextParameter)1234) }
        { param is GL_TRUE to enable "force flush" mode or GL_FALSE to disable. }
	{ Availability: set and get. }
	kCGLCPEnableForceFlush = 1234;
	
{ Profiler extensions for CGLGlobalOption }

{ Use these as the parameter name for CGLSetOption to control global profiling
** features from within your application.  Using CGLSetOption()
** overrides the settings you have in OpenGL Profiler.  Example:
**    CGLSetOption(kCGLGOEnableFunctionTrace, GL_TRUE);
**    CGLSetOption(kCGLGOComment, "Start call trace");
}
const
{ 	kCGLGOComment  = 1506; }
        { param is a pointer to a NULL-terminated C-style string. }
	{ Inserts a comment in the trace steam that applies to all contexts. }
	{ Availability: set only, get is ignored. }
	kCGLGOComment = 1506;
	
{ 	kCGLGOEnableFunctionTrace  = 1507; }
        { param is GL_TRUE or GL_FALSE }
        { Turns GL function call tracing on and off }
	{ Availability: set and get }
	kCGLGOEnableFunctionTrace = 1507;
	
{ 	kCGLGOEnableFunctionStatistics  = 1508; }
        { param is GL_TRUE or GL_FALSE }
        { Turns GL function counter on and off }
	{ Availability: set and get }
	kCGLGOEnableFunctionStatistics = 1508;

{ 	kCGLGOResetFunctionTrace  = 1509; }
        { param is ignored }
        { Erases current function trace and starts a new one }
	{ Availability: set only, get is ignored. }
	kCGLGOResetFunctionTrace = 1509;

{ 	kCGLGOPageBreak  = 1510; }
        { param is ignored }
        { Inserts a page break into the function trace }
	{ Availability: set only, get is ignored. }
	kCGLGOPageBreak = 1510;

{ 	kCGLGOResetFunctionStatistics  = 1511; }
        { param is ignored }
        { Erases current function statistics, resets all counters to 0 and starts a new set }
	{ Availability: set only, get is ignored. }
	kCGLGOResetFunctionStatistics = 1511;
	
{ 	kCGLGOEnableDebugAttach  = 1512; }
        { param is GL_TRUE or GL_FALSE }
        { Turns proflier attach feature on and off.  Off by default, you can
	   override this with the environment variable GL_ENABLE_DEBUG_ATTACH }
	{ Availability: set only, get is ignored. }
	kCGLGOEnableDebugAttach = 1512;
	
{ 	kCGLGOHideObjects  = 1513; }
        { param is GL_TRUE to hide all resources from Profiler or GL_FALSE to expose resources to
		   Profiler.  Default is GL_FALSE (expose resources to Profiler). }
	{ Availability: set and get. }
	kCGLGOHideObjects = 1513;

const
	kCGLProfBreakBefore = $0001;
	kCGLProfBreakAfter  = $0002;

{ 	kCGLGOEnableBreakpoint  = 1514; }
        { param is an array of 3 GLints:
				param[0] is function ID (see CGLProfilerFunctionEnum.h)
				param[1] is the logical OR of kCGLProfBreakBefore or kCGLProfBreakAfter, indicating how
				         you want the breakpoint to stop: before entering OpenGL, on return from OpenGL, or both.
				param[2] is a boolean which turns the breakpoint on or off.
		}
	{ Availability: set and get. }
	kCGLGOEnableBreakpoint = 1514;

{ Hardware accelerator controls
**
** Use these as the parameter name for CGLSetOption to control hardware
** accelerator debugging features from within your application.
**
** Sets debugging feature of hardware accelerator.  Unless otherwise noted, a
** non-0 param means turn the feature on, while a 0 param means turn it off.
**
** Availability: set and get
}
const
{ Rendering Options }
	kCGLGOForceSlowRenderingPath          = 1609;
	kCGLGODisableImmediateRenderPath      = 1610;
	kCGLGODisableCVARenderPath            = 1611;
	kCGLGODisableVARRenderPath            = 1612;
	kCGLGOForceWireframeRendering         = 1613;
	kCGLGOSubmitOnImmediateRenderCommand  = 1614;
	kCGLGOSubmitOnCVARenderCommand        = 1615;
	kCGLGOSubmitOnVAORenderCommand        = 1616;
	kCGLGOSubmitOnClearCommand            = 1617;

{ HW Transform & Lighting Engine Options }
	kCGLGOForceSoftwareTransformLighting  = 1618;
	kCGLGOForceSoftwareTexgen             = 1619;
	kCGLGOForceSoftwareTRUFORM_ATI        = 1620;

{ Vertex & Fragment Shader Options }
	kCGLGOForceSoftwareVertexShaders      = 1621;
	kCGLGODisableFragmentShaders_ATI      = 1622;

{ Texturing Options }
	kCGLGODisableTexturing                = 1623;
	kCGLGOOutlineTexture                  = 1624;
	kCGLGOOutlineTextureColor             = 1625;

{ glBitmap Options }
	kCGLGOForceSlowBitmapPath             = 1626;
	kCGLGODisableBitmap                   = 1627;

{ glReadPixels Options }
	kCGLGOForceSlowReadPixelsPath         = 1630;
	kCGLGODisableReadPixels               = 1631;
	kCGLGOOutlineReadPixelsBuffer         = 1632;
	kCGLGOOutlineReadPixelsBufferColor    = 1633;

{ glDrawPixels Options }
	kCGLGOForceSlowDrawPixelsPath         = 1634;
	kCGLGODisableDrawPixels               = 1635;
	kCGLGOOutlineDrawPixelsBuffer         = 1636;
	kCGLGOOutlineDrawPixelsBufferColor    = 1637;

{ glCopyPixels Options }
	kCGLGOForceSlowCopyPixelsPath         = 1638;
	kCGLGODisableCopyPixels               = 1639;
	kCGLGOOutlineCopyPixelsBuffer         = 1640;
	kCGLGOOutlineCopyPixelsBufferColor    = 1641;

{ GL Object & State Management Options }
	kCGLGOMakeAllGLObjectsRequireUpdate   = 1642;
	kCGLGOMakeAllGLStateRequireUpdate     = 1643;

{$endc} {TARGET_OS_MAC}

{$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE}

end.
{$endc} {not MACOSALLINCLUDE}
